AICRASTINATOR

The AIcrastinator app leverages sustainable interaction design to combat procrastination by integrating AI-driven humor into task management. The application promotes long-term behavioural change by encouraging users to complete tasks on time, fostering a balanced and productive lifestyle.

Project Type
UX/UI
Timeline
2 Months
Concept
Interaction Design
AICRASTINATOR
Mobile Application

CASE STUDY

My Role

UX Research

UX Designer

UI Designer

Usability Tester

ToolKit

Pen & Paper

Figma

FigJam

Miro

Target Audience

Students

Corporate Employees

Remote Workers

Productivity Enthusiasts

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Problem Statement

Procrastination remains a significant barrier to productivity, often fueled by distractions and a lack of engaging reminders. Traditional task management tools fail to capture users' attention or motivate them effectively, leading to missed deadlines and decreased efficiency.

Goal Statement

To design and develop an AI-powered sustainable mobile application that detects keywords from user conversations in other chatting applications, matches these keywords with pre-stored tasks, and sends humorous and engaging reminder notifications to help users overcome procrastination and complete their tasks.

Tailored Solutions For
  1. Individuals who struggle with procrastination and time management.

  2. Professionals looking to enhance productivity and maintain a balanced work-life schedule.

  3. Students aiming to manage their academic tasks more effectively.

Proposed Solution

AIcrastinator integrates with users' chat applications, monitors conversations for task-related keywords, and delivers witty, timely reminders that encourage task completion. The solution offers a unique blend of AI technology and humor, transforming the way users approach productivity and task management.

Problem Statement

Procrastination remains a significant barrier to productivity, often fueled by distractions and a lack of engaging reminders. Traditional task management tools fail to capture users' attention or motivate them effectively, leading to missed deadlines and decreased efficiency.

Goal Statement

To design and develop an AI-powered sustainable mobile application that detects keywords from user conversations in other chatting applications, matches these keywords with pre-stored tasks, and sends humorous and engaging reminder notifications to help users overcome procrastination and complete their tasks.

Tailored Solutions For
  1. Individuals who struggle with procrastination and time management.

  2. Professionals looking to enhance productivity and maintain a balanced work-life schedule.

  3. Students aiming to manage their academic tasks more effectively.

Proposed Solution

AIcrastinator integrates with users' chat applications, monitors conversations for task-related keywords, and delivers witty, timely reminders that encourage task completion. The solution offers a unique blend of AI technology and humor, transforming the way users approach productivity and task management.

Project Overview

Approach Followed

Foundational Research

Research Papers, articles, exisiting projects.

Ideation

Brainstorming, Supervisor discussions.

Paper Wireframing

Pen and paper, crazy 8

High-fidelity Wireframing

Concepts into detailed, interactive prototypes that closely resemble the final product

Digital Prototyping

Realistic, interactive prototypes that brought digital concepts to life via Figma.

Usability Testing

Testing ensured app is intuitive, user-friendly, and meets the needs of your audience.

UX Research Study

discovery & exploration

Background

Understanding the pervasive issue of procrastination, this research delves into the psychological and behavioural aspects that hinder productivity. The study aims to inform the design of AIcrastinator by identifying key user needs and pain points.

Research Questions

Q1. What are the primary causes of procrastination among our target users?

Q2. How can humor and personalized reminders influence task completion rates?

Q3. How can AI effectively detect and match keywords from user chats with stored task keywords in an app to enhance task management and automation?

Research Goal

The primary goal of this research is to uncover insights that will guide the development of an AI-driven solution capable of reducing procrastination through engaging and personalized reminders.

Hypothesis Statement

If AI-driven, humor-based reminders are integrated into task management, users will be more likely to complete tasks on time, thereby reducing procrastination.

UX Methodologies
  1. User Interviews

  2. Surveys

  3. How Might We?

  4. Affinity Mapping

  5. Competitive Analysis

  6. Research Findings

Background

Understanding the pervasive issue of procrastination, this research delves into the psychological and behavioral aspects that hinder productivity. The study aims to inform the design of AIcrastinator by identifying key user needs and pain points.

Research Questions

Q1. What are the primary causes of procrastination among our target users?

Q2. How can humor and personalized reminders influence task completion rates?

Q3. What features are most effective in keeping users engaged and productive?


Research Goal

UnThe primary goal of this research is to uncover insights that will guide the development of an AI-driven solution capable of reducing procrastination through engaging and personalized reminders.


Research Goal

The primary goal of this research is to uncover insights that will guide the development of an AI-driven solution capable of reducing procrastination through engaging and personalized reminders.

Hypothesis Statement

If AI-driven, humor-based reminders are integrated into task management, users will be more likely to complete tasks on time, thereby reducing procrastination.

UX Methodologies
  1. User Interviews

  2. Surveys

  3. How Might We?

  4. Affinity Mapping

  5. Competitive Analysis

  6. Research Findings

Background

Understanding the pervasive issue of procrastination, this research delves into the psychological and behavioral aspects that hinder productivity. The study aims to inform the design of AIcrastinator by identifying key user needs and pain points.

Research Questions

Q1. What are the primary causes of procrastination among our target users?

Q2. How can humor and personalized reminders influence task completion rates?

Q3. What features are most effective in keeping users engaged and productive?


Research Goal

UnThe primary goal of this research is to uncover insights that will guide the development of an AI-driven solution capable of reducing procrastination through engaging and personalized reminders.


Research Goal

The primary goal of this research is to uncover insights that will guide the development of an AI-driven solution capable of reducing procrastination through engaging and personalized reminders.

Hypothesis Statement

If AI-driven, humor-based reminders are integrated into task management, users will be more likely to complete tasks on time, thereby reducing procrastination.

UX Methodologies
  1. User Interviews

  2. Surveys

  3. How Might We?

  4. Affinity Mapping

  5. Competitive Analysis

  6. Research Findings

User Personas
  • User interviews were conducted to explore procrastination challenges among individuals from professional backgrounds.

  • One women and two men participated in remote interviews via Google Meet.

  • The qualitative and quantitative insights and the observations gathered were used to create two detailed personas.

Interview Outcome

#1 User Interview

  1. Identified Key User Needs: Users require a task management solution that is both engaging and tailored to their specific motivations—whether it's reducing stress, enhancing productivity, or balancing work and personal life.

  2. Defined Core Pain Points: Users struggle with distractions, overwhelming tasks, and ineffective prioritization, leading to procrastination and last-minute stress.

  3. Develop Solution Concepts: Focus on creating a personalized task management tool that integrates humour, customizable reminders, and task breakdown features to address user-specific challenges and enhance overall productivity.

In the initial stages of the AIcrastinator app development, comprehensive user surveys were conducted to gain a deeper understanding of the procrastination challenges faced by individuals. The aim of the survey was to uncover common pain points, behavioral patterns, and motivational factors that contribute to procrastination. By gathering this valuable data, we sought to ensure that the AIcrastinator app would be able to address these real-world issues in a effective way.

Survey Response #1
Survey Response #2
Survey Outcome
  1. Identified Key Procrastination Triggers: Distractions and lack of motivation were confirmed as the primary drivers of procrastination among users, validating the need for focus-enhancing and motivational features.

  2. Recognized Task Management Difficulties: Many users feel overwhelmed or unclear about their goals, indicating that simplifying task management and offering clear guidance are crucial for reducing procrastination.

  3. Design Targeted Features: Develop solutions that address the top procrastination triggers by incorporating tools that minimize distractions, enhance motivation, and simplify task management, such as personalized reminders and clear, step-by-step task breakdowns.

#2 User Survey

  1. Identified Key User Needs: Users require a task management solution that is both engaging and tailored to their specific motivations—whether it's reducing stress, enhancing productivity, or balancing work and personal life.

  2. Defined Core Pain Points: Users struggle with distractions, overwhelming tasks, and ineffective prioritization, leading to procrastination and last-minute stress.

  3. Develop Solution Concepts: Focus on creating a personalized task management tool that integrates humour, customizable reminders, and task breakdown features to address user-specific challenges and enhance overall productivity.

#3 How Might We (HMW) ?

The "How Might We" (HMW) question serves as the foundation for guiding the design and development of AIcrastinator, addressing user pain points through innovative AI-driven solutions. This concise HMW question succinctly encapsulated the core objectives of my project and provided a clear direction for designing solutions that addressed the user pain points.

The How Might We (HMW) question drives the development of AIcrastinator by focusing on three key areas.

#4 Affinity Mapping

In this project, affinity mapping was used to organize and group research insights, feedback, and key themes from user interviews and testing. The goal was to uncover patterns, identify common pain points, and determine user needs for effective task management using AI.

I was able to describe the affinity map into four different categories.

#5 Competitive Analysis

The SID project incorporates AI-based keyword detection from chat and task management functionalities. Conducting a competitive analysis helps identify how similar apps utilize AI for task management and automation, and if AIcrastinator fulfills the end user requirement. This analysis helped identify gaps in current offerings, opportunities for innovation, and benchmarks to improve upon.

The SID project incorporates AI-based keyword detection from chat and task management functionalities. Conducting a competitive analysis helps identify how similar apps utilize AI for task management and automation, and if AIcrastinator fulfills the end user requirement. This analysis helped identify gaps in current offerings, opportunities for innovation, and benchmarks to improve upon.

Outcome
  1. Existing Strengths: Competitors excel in areas like task organization (Todoist), project collaboration (Trello), and gamification (Habitica).

  2. Identified Gaps: None of the competitors focus specifically on tackling procrastination with personalized, engaging solutions.

  3. Opportunity for Differentiation: AIcrastinator can stand out by offering a unique combination of humor, personalization, and AI-driven reminders to address procrastination.

  4. Market Gap: A clear opportunity exists to fill the unmet need for a tool that directly combats procrastination, rather than just managing tasks.

#6 Research Findings

Outcome
  1. Firstly, many users feel overwhelmed by task complexity, especially with larger or more complicated tasks, indicating a need for features that break them into manageable steps.

  2. Secondly, a lack of motivation often leads users to delay tasks, suggesting the importance of personalized and engaging reminders, such as humor, to help them stay on track.

  3. Additionally, distractions, particularly from social media and entertainment, were identified as a major trigger for procrastination. Users expressed a need for tools that reduce these interruptions.

  4. Finally, users are more likely to complete tasks when the process is engaging and enjoyable. Incorporating gamification and humor can make task management a more interactive and motivating experience.

UX Design Goals

The main goals of the UX AIcrastinator app are: to reduce procrastination through engaging and personalized reminders, to boost user productivity by breaking down complex tasks, and to provide a seamless and enjoyable user experience.

UX Design and Implementations

Information Architecture

A clear and logical information architecture was developed to ensure easy navigation and quick access to key features, enabling users to efficiently manage tasks and receive timely reminders.

User Flows

Detailed user flows were created to map out the complete journey of a user from onboarding to task completion, ensuring a seamless experience that aligns with the app’s core functionality.

User Flow 1: Managing Tasks in AIcrastinator

Objective: Guide the user through various steps within the AIcrastinator app, from logging in to managing tasks and setting reminders.

User Flow 2: Chat Keyword Detection & Task Reminder Notification

Objective: To monitor chats for task-related keywords, trigger a reminder notification, and allow the user to manage the task directly from the notification.

Task Flows

Task flows were designed to break down specific interactions within the app, such as setting up a task, receiving a reminder, and marking a task as complete, to ensure smooth and intuitive processes.

Task Flow 1: Adding a New Task

Objective: Guide the user through the process of adding a new task in the AIcrastinator app.

Task Flow 2: Completing a Task via Reminder Notification

Objective: Allow the user to complete a task directly from a reminder notification.

Task Flow 3: AIcrastinator Background Monitoring and Keyword Detection

Objective: Monitor user chats in the background, detect task-related keywords, and determine whether there’s a match with the tasks saved in the AIcrastinator app.

Low-Fidelity Screens
Low-Fidelity Prototype
Feedback
Wireframes

The Wireframes section for the AICRASTINATOR Application provides a structured low-fidelity visual representation of the application’s interface and user interactions. With the help of sitemap along with user and task flows, I’ve started building my low-fidelity wireframes.

New key screens I’ve design are the following: Task Completion Screen / New Task Main Screen / AI Match Screen / Delete Task Screen / Reminder Pop-Up Overlay.

UI Design

UI Library Components

The UI Library for AICrastinator is a collection of reusable, standardized design elements that ensure consistency and efficiency throughout the app. It includes a set of buttons, icons, input fields, modals, and navigation bars designed with a minimalist aesthetic to promote user focus and ease of use. Typography, colour palette are the main elements I’ve outlined at this stage.

High-Fidelity Screens

The high-fidelity screens of the AICRASTINATOR app offers a polished, interactive representation of the final user interface design.

The high-fidelity mockup prototype screens offer a comprehensive visualization of the final design and user interface. These screens are meticulously crafted on FIGMA tool to provide a realistic representation of the app’s look and feel, ensuring that every element aligns with the intended user experience and functionality.

Usability Test

Prototype

The Figma prototype for the AICRASTINATOR application showcases the comprehensive design and user experience journey of our advanced task management tool. This prototype illustrates the app's intuitive interface, highlighting key features and interactions that enhance user productivity and efficiency.

In the final Design, I’ve also included some basic

  • Dynamic Content: Demonstrates how the app adapts to user inputs and updates in real-time, showcasing the flexibility and responsiveness of the design.

  • Prototyping Links: Interactive hotspots allow users to navigate through different screens and functionalities, providing a realistic preview of the app’s usability.

Usability Test Plan

Objective: The primary objective of the usability testing for the AIcrastinator app was to evaluate the app’s user interface, user experience, and overall effectiveness in helping users manage their tasks efficiently. Specifically, the testing aimed to identify any usability issues, gather user feedback on the app’s features, and assess how well the app meets the needs of its target audience.

Methodology: A moderated usability test was conducted with a sample group of participants representing the app’s target users. The test consisted of both in-person sessions and remote testing through video conferencing tools. Each session lasted approximately 15 minutes, during which participants were asked to perform a series of tasks using the AIcrastinator app prototype.

Participant Demographics:

  • Total Participants: 5

  • Age Range: 20-26 years old

  • Occupation: Mix of professionals, students, and freelancers

  • Frequency of Task Management: Regular users of task management tools, with at least 3-4 tasks managed daily

Test Scenarios

Scenario 1: Setting a New Task

  • Objective: Evaluate how easily users can create and customize a new task in the AIcrastinator app.

  • Task: Participants were asked to create a new task with a specific name, set a due date and time, add a description, and include additional notes. They were also prompted to set a reminder for the task.

Scenario 2: Receiving and Interacting with a Reminder Notification

  • Objective: Test the functionality of reminder notifications and the user’s ability to take action directly from the notification.

  • Task: Participants were prompted to simulate receiving a reminder notification for an upcoming task. They were then asked to interact with the notification by either postponing the task, editing the task details, or marking the task as completed.

Scenario 3: Marking a Task as Complete

  • Objective: Assess how intuitive it is for users to mark a task as complete and verify that it reflects accurately in the task list.

  • Task: Participants were instructed to navigate to the task list and mark a specific task as completed. They were then asked to check if the task was successfully moved to the “Completed Tasks” section.

Conclusion

The prototype I created for the AIcrastinator app has been tested with 6 participants within the age range of 25 to 40 years old.

Simulating the task management flow was an insightful experience. The testing process provided valuable feedback, with some observations being quite surprising and others reinforcing known issues. This feedback helped me make several key updates to the prototype, improving the overall user experience and ensuring a smoother flow for task management.

Conclusion

The prototype I created for the AIcrastinator app has been tested with 6 participants within the age range of 25 to 40 years old.

Simulating the task management flow was an insightful experience. The testing process provided valuable feedback, with some observations being quite surprising and others reinforcing known issues. This feedback helped me make several key updates to the prototype, improving the overall user experience and ensuring a smoother flow for task management.

RESULTS

Final Prototype Feedback